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DimensioneX is an Open Source and totally free Multiplayer Engine designed for beginners and for quick development. Aimed at producing browser-based multiplayer games and environments in general, it has been around since 1999 and has been used for MMORPG games, research, education and promotional applications. Written in Java and supporting a number of languages including eastern languages such as Chinese and Russian, DimensioneX has been supported by SourceForge.net since its beginning. == Key Features == * The game world is defined via a simple dedicated language, named DXW (DimensioneX World) format. The syntax lets the programmer to define quickly rooms, doors/links, items, characters. * All the remaining necessary interaction is then added via an object-oriented scripting language that is very similar to Visual Basic/VBScript. * The engine is not a graphics engine, the client is a combination of a server-generated combination of HTML, Javascript. Scene graphics is obtained by stacking static images and icons provided by the programmer. * The engine supports in-game sounds and music, as well as flash files and other types of files. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「DimensioneX Multiplayer Engine」の詳細全文を読む スポンサード リンク
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